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Black Shamrock - a Virtuos Studio

Creative Director

Visa sponsorship
On-site • Dublin, IRL • Head • Не указана
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Описание

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

About The Position

We're looking for a Creative Director to lead a full-development project built on an established IP, from the pitch through to final release. You'll hold the creative vision for the game, act as the main creative link with the partners and IP holder and lead the design team. You'll work with the project's directors and leads to turn that vision into a high-quality game.

This is a full-development role with real creative ownership. The IP already exists, but the game is ours to shape. You'll help win the project, set its creative direction, and drive it through to release.

Responsibilities

Pitching and Opportunity Development

  • Work with studio leadership and the core team to identify opportunities that suit the studio's strengths and market context.
  • Lead pitches for new projects, including pitches built on existing IPs, shaping materials that communicate the product proposition, target audience, distinctive experience, and creative vision.
  • Turn a partner brief into a creative proposal that shows how the team will honour the IP and what it will add.
  • Present and champion the vision to partners and IP holders, building confidence in the project while using their feedback to strengthen the proposal without losing its core promise.

Partners and IP Partnership

  • Act as the main creative point of contact for the partner and IP holder, from the pitch through to release.
  • Build a deep understanding of the IP, including its world, characters, tone, visual identity, and audience.
  • Own the creative direction of the game, making bold choices that stay true to the spirit of the IP.
  • Lead creative reviews with the partners and IP holder, present work clearly, and turn their feedback into clear direction for the team.
  • Find fresh ideas that work for both existing fans of the IP and new players.
  • Build a relationship of trust, so that the partners and IP holder see the team as a creative partner.

Product and Creative Vision

  • Shape and champion the product vision with studio ...

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